package reactions.platform 
{
	import pure.engine.core.*;
	import pure.engine.model.Entity;
	import pure.engine.idea.ReactionItem;
	import pure.engine.idea.Psychic;
	import pure.engine.model.IAnime;
	import pure.engine.status.motion.PlatformMotion;
	import pure.engine.idea.IReactor
	
	/**
	 * ...
	 * @author Pure
	 */
public class PlatformReactionBase extends ReactionItem
{
	
	
	protected var R:IAnime;
	protected var S:PlatformMotion;


	override public function execute(reactor:IReactor):Number
	{
		var E:Entity = (reactor as Psychic).getEntity('player');
		R = E.headRenderer as IAnime;
		S = E.getStatus() as PlatformMotion;
		
		return 0;
	}
}

}